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View Full Version : Spin-off thread - Worst video game consoles


Hi There, Am Pam
12-21-2006, 03:33 PM
Consoles tend to fall into a few categories. There are ground-breaking consoles which catch fire and hold onto dominance for a long time. Then there are consoles which literally catch fire because their owners douse them in kerosene because they're too embarrassed to be caught with a Phillips CD-i. Then there are consoles which do alright, but don't quite establish a strong following. It is the flammable consoles this thread is dedicated to.

I don't think there is a single worst console, but these are all consoles which teenage boys sank their money into in order to be cool, only to find out that they're known as the "kid who actually bought an Atari Jaguar".

- Speaking of Atari Jaguar, the Jaguar is certainly among the worst. I was actually interested in it before it came out. Then I saw the controller. And the crappy games. And the fact that their "64 bits" was a bit of a stretch. I'd still love to have one, if for no other reason to own an Atari Jaguar.


- Virtual Boy - Another system I was excited about. It seemed like Nintendo wasn't sure if they were marketing it as a portable, or a separate entity. I remember it starting to fail before I could get a chance to play it, and once I did, I could see why it failed. I thought the 3-d aspect of it was pretty cool, but more in a "I'm in a retail store and playing for 5 minutes" kind of cool. I'm sure owning the damn thing was a whole different matter.

- 3DO - Certainly the specs were good for their time, but once you've played a FMV game, you realize how crappy they are. Throw into that a $700 price tag, and the PS1's price & success, and this thing was doomed to fail.

- N-Gage - Ahh yes, this thing was hyped like crazy. And instantly panned as soon as it came out. Next.

- Sega's post Genesis line up - I remember thinking that Sega had won a huge market share, and would probably be around forever. Then they released the "32x" upgrade. And then the Sega CD. Followed by the Sega Saturn. Then the Dreamcast. Now the Dreamcast was pretty kick ass, even if just for the emulation, but Sega really shot itself in the foot by releasing a bunch of half-ass upgrades which they didn't plan to support. The release of "Night Trap", starring Dana Plato, further cemented Sega's motto, "We hate our customers".


These are the major ones that I could think of. Anyone else care to add to it? There certainly were a lot of crappy consoles out there, and if you include the early consoles which only played pong, or had translucent screen overlays which could... *gasp*, simulate color! It just hard to compare those to the consoles where lots of money was invested & hoped to become the next big thing.

Narcissistic Nihilist
12-21-2006, 04:34 PM
Both the Saturn and particularly the Jaguar were fantastic machines, however in the case of the former, it never really made use of its PSX beating ability for no slowdown and in the latter, had no games whatsoever. Atari spent all its money making a kick-ass console and very little on games for it.

In essence, it is not the quality of the machine that makes it good, but the software it has.

Hi There, Am Pam
12-21-2006, 04:53 PM
In essence, it is not the quality of the machine that makes it good, but the software it has.

Totally agree. I think the major problem with the Saturn was that they already had introduced the 32x & Sega CD to the market, and people who invested money into it will less likely to take the risk on the Saturn. Apparently, according to Wikipedia, the 32x & Sega CD were things the CEO of Sega of America had demanded, without knowing that Sega of Japan were planning on the Dreamcast. It's hard to believe any company could make that kind of huge mistake, but they did. I think the first thing I would have done would be to talk to Japan about it.

The Jaguar... from everything I've read about the Jaguar, it seemed to be fairly flawed, at least from a technical standpoint. Probably the reason why there were few games for it, let alone few good games.

The success of the Playstation proves that game libraries are such a huge basis for success. I think a lot of gamers who don't really hold an allegiance to system makers tend to buy systems based on a killer game or two. Things such as exclusive rights to the Final Fantasy series, and new games like Resident Evil & Grand Turismo were a big part of the Playstation's success.

Narcissistic Nihilist
12-22-2006, 12:31 AM
The success of the Playstation proves that game libraries are such a huge basis for success. I think a lot of gamers who don't really hold an allegiance to system makers tend to buy systems based on a killer game or two. Things such as exclusive rights to the Final Fantasy series, and new games like Resident Evil & Grand Turismo were a big part of the Playstation's success.

If not, the ONLY basis for success.

jas1n
12-22-2006, 01:30 PM
I have a Sega CD in storage somewhere, and it was for the most part pretty horrible. I really tried to find some good games for it, but the best one i found was Sonic CD. Mostly for the cheesy soundtrack.

I never had a Saturn but i really wanted one just to play the bomberman that was released for it.

Jim7
12-26-2006, 01:27 AM
there are no bad consoles... just failed consoles

even putting n-gage on the list is an error in definition... it was more phone than game system

Saturn's big failure was that it was harder to develop for than the PS1... but when a developer who knew the hardware would take the time to make proper use of the system's power you get what can be seen in that video of the saturn version of shenmue that is floating around (use google before asking me for a link)

dajxd
01-19-2007, 05:32 PM
I spent my childhood playing a VIS.

http://www.oldsoftware.com/VIS.html

Nak Nak
01-19-2007, 06:04 PM
Difficult to say. I think I like the Xbox the least due its terrible design and controller. It had a terrible vibe about it but it ended up having an ok games library.

The sega-cd was fantastic because Stalker was released on it, and Stalker is one of the greatest games of all time.

Elefterios
01-19-2007, 07:20 PM
macintosh's pippin.

starrynights
01-19-2007, 08:51 PM
TurboGrafx 16 comes to mind. It cost $400 upon release, and most of the games that made it popular in Japan came on CD, which required an add-on CD-ROM player. If I remember correctly, there were a few pretty decent games for it, but I'd count it as a failure!